Staff of Defense

Staffs of this kind provide much needed protection for arcane spellcasters. The level of defense varies with each example, but all are useful. Most bear no specific maker's mark, created for utility rather than notoriety.

Properties

 * Base Damage: 1d6
 * Base Critical Threat: x2
 * Base Damage Type: Bludgeoning
 * Weapon Size: Medium
 * Ammunition:
 * Feats Required: Simple, Druid, Monk, Rogue or Wizard
 * Base Item: Magic Staff
 * Charges: 50
 * Weight: 4

Special Properties

 * Armor Bonus: +2 (AC Deflection Modifier)
 * Only Usable By: Sorcerer
 * Only Usable By: Wizard
 * Use: Ghostly Visage (3) 2 Charges/Use
 * Use: Mage Armor (2) 1 Charge/Use
 * Use: Protection from Alignment (5) 3 Charges/Use